Amalgamations
Team-Github Usernames
EDT12 - Coding,Sound(Not much sound but it exists)
RJB04-Coding
r0ttenkiwifruit-Coding
Ollieandur-Art
Game -Design Document
https://docs.google.com/document/d/1UinZIeVo2WveU7l8YXOv7Q-xvqT4yQMSVaP0FLGmOCw/...
In amalgamations you play as a robot who's goal is to collect as many limbs as they can and hoard them in his cave to get buffs. Different Limbs have different abilities although currently the only avaliable limbs are katana(meant to be able to cut things off although currently doesnt),leg(broken),head,grapple head(broken),arm. The idea for combat in this game is that limbs can be ripped off from enemies and then you can either equip them or take them back to your cave and get buffs( Sacrificing a limb to the meat grinder makes limbs of that type harder to be ripped off , piling a type of limb in a cave will increase the movement speed of that type of limb).
Note - Arm is the most functional of the limbs (non functional in browser)
DOWNLOADABLE WORKS BETTER - the web upload broke a lot of features and we ran out of time.
Controls
Arm-Left click hold to keep grabbing something and use mouse pointer to swing
Head - Space to Ascend, A and D to go sideways , S to turn Floating off and Space or W to turns floating back on
Katana - Works like Arm (less effectively), Space is thrust , Right click Freeze rotation
Head Grabble - Left click to grabble onto things w to pull yourself onto them(warning broken)
Leg - Space to jump ,A and D to tilt (non functional kind of just flies)
Torso - A and D tilts you left or right (intended as a rolling mechanic)
Add Limb to body - E and then click the part of the body where you want it
Torso
Note-Game will run and has a demo level however there are a few known issues mostly do with interactions between physics objects (some only happen sometimes so if an issue happens it is usually worth a restart we dont know why this happens), we did have a whole slew more of limbs we wanted to add but sadly ran out of time a bit.
Published | 1 day ago |
Status | Released |
Platforms | HTML5, Windows |
Authors | Edt12, RJB04 |
Genre | Platformer |
Made with | Godot |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
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